We are so excited to announce our new feature, Garment Rendering Style List!
Now you will have options to view your 3D contents in various modes, as done in CLO3D.
Benefits
1) How To
Content Page > 3D Viewer > Tool Tip > Garment Rendering Style Group
On the content page 3D viewer pane, hover over the tool tip to expand it. Then, you'll see the 'Garment Rendering Style Group' icon. Click the icon to select the viewing option you want.
► | ► |
2) Garment Rendering Style Options
- You can now use the Garment Rendering Style options to view your 3d assets as done in CLO 3D. Explore different viewing modes to review your 3D assets in detail.
- For more information on each option, refer to CLO's article on Garment Rendering Style HERE.
Example |
Mode |
Details |
[Default] Thick Textured Surface |
Window: alt + 1 Mac: ⌥(opt) + 1
|
|
Monochrome Surface |
alt + 3 ⌥(opt) + 3
|
|
Translucent Surface
|
alt + 4 ⌥(opt) + 4
|
|
Mesh |
alt + 5 ⌥(opt) + 5
|
|
Random Color Surface |
|
3) Note
Please note that the Garment Rendering Style is applied to Garment only (not on avatars).
For Random Color Surface the colors will NOT be applied to Trims (button hole, puckering, topstitch etc.).